clementine_core::states

Enum SystemEvent

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pub enum SystemEvent {
    NewFinalizedBlock {
        block_id: u32,
        block: Block,
        height: u32,
    },
    NewOperator {
        operator_data: OperatorData,
    },
    NewKickoff {
        kickoff_data: KickoffData,
        kickoff_height: u32,
        deposit_data: DepositData,
        payout_blockhash: Witness,
    },
}
Expand description

System events are events that are sent by other parts of clementine to the state machine They are used to update the state machine They are sent by the state manager to the state machine

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NewFinalizedBlock

An event for a new finalized block So that state manager can update the states of all current state machines

Fields

§block_id: u32
§block: Block
§height: u32
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NewOperator

An event for when a new operator is set in clementine So that the state machine can create a new round state machine to track the operator

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§operator_data: OperatorData
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NewKickoff

An event for when a new kickoff is set in clementine So that the state machine can create a new kickoff state machine to track the kickoff status

Fields

§kickoff_data: KickoffData
§kickoff_height: u32
§deposit_data: DepositData
§payout_blockhash: Witness

Trait Implementations§

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impl Clone for SystemEvent

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fn clone(&self) -> SystemEvent

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SystemEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SystemEvent

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for SystemEvent

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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